Chimeras

Pack-born fury. Unnatural evolution. Sky-raids that never let you breathe.

Chimeras emblem

Faction Identity

Chimeras excel at tempo and tempo denial: they slip past blockers, hit first, and evolve bodies into finishers. If you stall them, they molt. If you race them, they raid your backline.

Play this faction if…

  • You like **aggressive tempo** and constant board pressure.
  • You enjoy **mobility**: slipping past blockers and striking first.
  • You’re fine trading early efficiency for **late-game growth** via evolutions.

Overview

Your plan is simple: **pressure early**, **punish greedy opponents**, and **scale through evolution**. Unblockable lines punish turtling; Defender lines let you bank advantage; Expedite effects steal turns your rival thought they had.

Weaknesses: mass removal and hard lockdown; factions that convert stalls into inevitability.

Main Mechanics

  • Unblockable
    Bypass defenders and location walls to hit weak points (swarm/raider lines).
  • Evolve
    Insectoids upgrade into stronger forms—convert early bodies into finishers.
  • Defender
    Beast-kin anchors (and some Heroes) soak hits to protect the pack.
  • Expedite / First Strike
    Enter refreshed or strike first to seize momentum and snowball.
  • Scavenge Pressure
    Manipulate the economy—boost your own scavenging or punish the opponent’s.
  • Rescue & Utility
    Recover allies, create chests/resources, or reposition to keep tempo.

Clans of the Chimeras

Insectoid clan art

Insectoid

Hive swarms that grow, molt, and overwhelm.

Carapaced ranks flood the field early, then molt into elite forms. Unblockable drones slip past lines while evolved bodies close the game.

Signature Mechanics
  • Unblockable pressure to bypass stalls
  • Evolve chains to convert tokens into finishers
  • Attrition play: trade small bodies for board control
Sample Cards
Insectoid sample card 1Insectoid sample card 2
Explore Insectoid Build Insectoid deck
Therian clan art

Therian

Musketeer beast-kin: honor, formation, and rescue.

Duelists and guardians form a living shield. Defenders hold lanes while utility experts rescue allies and generate resources to sustain the push.

Signature Mechanics
  • Defender lines to protect key attackers
  • Rescue/utility plays (recover allies, create chests/resources)
  • Fast Reflexes for surgical strikes and safe trades
Sample Cards
Therian sample card 1Therian sample card 2
Explore Therian Build Therian deck
Stormrider clan art

Stormrider

Avian raiders—hit-and-run from the skies.

Sky pirates dive, plunder, and vanish. Expedite lets them act the turn they arrive; Unblockable routes punish exposed backlines.

Signature Mechanics
  • Expedite / enter refreshed for immediate pressure
  • Grant/abuse Unblockable to pierce defenses
  • Plunder lines tied to defeating resourced targets
Sample Cards
Stormrider sample card 1Stormrider sample card 2
Explore Stormrider Build Stormrider deck
Venom Covenant clan art

Venom Covenant

Poison oaths. Bleeding bargains. Pain that spreads.

Fang-priests weaponize wounds with rituals that move, multiply, and ripen damage. Striking them hurts—you, your allies, or your future.

Signature Mechanics
  • Bleed/Poison: apply lingering damage that escalates
  • Transfusion: move [dmg] tokens between units to break parity
  • Thorns/Retaliation: punish attackers; ‘hit me and bleed’ effects
  • Sacrifice for knowledge/power (grim value engines)
Sample Cards
Venom Covenant sample card 1Venom Covenant sample card 2
Explore Venom Covenant Build Venom Covenant deck

Story Spotlight — “Run with the Storm”

Captain Blackfeather heard the wind before he saw the dust—an old trick the sky teaches to those who listen. Below, Thormok planted his shield into the sand and drew the first charge, a wall of fur and iron that refused to yield. The Insectoid lines fanned around him in a skittering crescent, Rax barking orders that turned drones into blades.

On the ridge, Patches watched the enemy pick over a collapsed depot. “They scavenge,” the old hunter said, “so they bleed.” A heartbeat later, Noxis traced a sign like a knife across the air. Raiders below froze as their greed turned to poison. Blackfeather dove, wings cutting the sun, and the sky screamed with him; shadows stitched the ground where his spear passed.

Thormok met the countercharge like a cliff meets surf—unyielding. Rax’s swarm slipped through the cracks, not stopping to trade, only to finish. Patches dragged a fallen Therian to safety with a curse and a grin, tossing a chest token to steady the line. When the last defender turned to run, Blackfeather’s shadow crossed him—a fleeting eclipse—and the storm moved on.

Hunt with the pack.

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